In the industry, colour accuracy is usually defined by a measure called “Delta E” – this calculates the difference between two colours in terms of both hue and light/dark. A Delta E difference of 2 and above will be fairly obvious to the human eye, a reading above 0.8 will be clear to most people comparing the colours side by side. Below 0.8 it will depend on the colour itself whether the difference is visible, and when below 0.3-0.4 it is basically undetectable visually.
Colour-matching equipment (spectrophotometer) is now reasonably common and you will probably have seen them in your local decorators’ merchant or DIY store. Using these, it is possible to “read” most samples and obtain a tinting formula for the appropriate paint that will achieve a colour somewhere near the sample. This might take as little as 3-5 minutes - however this simple process will typically only achieve a Delta E accuracy of 1 to 2, and is therefore not normally accurate enough for use in a commercial environment.
We have programmes and databases to help us adjust these colours closer to the sample colour required, but the more accurate the colour is required to be, the more correction cycles it is likely to require. As the coatings need to be re-sampled and dried after each correction before checking the accuracy again, this can rapidly increase the time needed.
All tinted colours are created by several tinters blended together, normally 4 or 5. For example a green might have blue and yellow tinters to create the green colour, and black and white to adjust the lightness. What the colour is that is required can make this much harder or easier - a few examples would be:
Another element here is
metamerism – this is when a colour appears to change shade at different angles or under different light types (often seen moving from artificial to natural light). This can affect almost any colour, but is common in bright yellows and reds – it can make it very time-consuming to achieve a match that is acceptable in the required light conditions.
We have requests for matches to a vast range of items, from bath scrubs to carpets. Given time we can achieve almost anything, but the following points significantly affect how simple this is:
A final comment on this point is that matching to photos, web images or anything viewed on a computer screen is basically impossible – it is so heavily affected by the screen or printer technology that it is not a true representation of the colour at all. The same applies to converting colour references from one range to another e.g. from Dulux to NCS or similar – there are several sites that nominally offer this but the results are very approximate at best.
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The main considerations here are how long the paint takes to dry and the nature of the resin. Each match can only be checked once it is dry – it can be accelerated to some degree under infra-red light but cannot be done too quickly as this can affect the colour. This means the cycle time to make any adjustment to the coatings is determined by the drying time – 2 adjustments to a product that dries in 30 minutes can be completed in 60-90 minutes, the same with a product that take 2 hours to dry will take 4-5 hours.
The nature of the resins used also impacts this as some create an effect where the colour actually continues to shift after tinting/blending for some time. This time can be up to 36 hours, so in these cases the match cannot be checked until after that point otherwise the check will not be accurate. Another point of this type is that some products have a maximum tinter limit (often applies to fire retardant products), so if full opacity cannot be achieved in one coat under the limit, multiple coats will be required.
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This relates to the point made under the Colour section regarding the amount of coating tinter required. If a 5Kg unit of pale cream requires only 0.5g of black tinter to achieve the shade, if we have to produce the same colour in a 1Kg unit, it will only require 0.1g! While we have the most accurate dispensing equipment available, dispensing these tiny amounts can be very difficult. Practically, the smaller the unit required (below 5kg) the longer an accurate match is likely to take.
The environment affects the colour in 2 ways; the main one was referred to earlier under the Colour section – metamerism. Depending whether the painted item will be used internally or externally, under “daylight” lights, fluorescent or other types of lighting affects the perceived colour and this has to be agreed in order to achieve an accurate match in that particular environment.
The other impact is UV light exposure – while most high-quality tinters are designed to retain their colour under exposure, in some cases where colour retention is critical it can meant the range of tinters available to use is more limited, making the match more difficult.
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